How to upload to biicode. Example 2: Box2D by Erin Catto

Once you upload to biicodThis example about Box2D shows you how easy to upload to biicode ise a library, everyone can reuse it!  That’s why we explained how to upload to biicode any library just following a few steps, but that example didn’t cover the possibility of a library depending on other libraries, which is quite usual nowadays. So today, we’re going to see with an example how to proceed when your library depends on others. For this matter, we’re using BOX2D, an open source C++ engine to simulate rigid bodies in 2D, it is also used in different video-games like AngryBirds motor engine.

 

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Flappy Bii game

As Nacho Lasheras points out in his blog Orcs and Fireballs

Once you’ve grasped the basics of coding (variables, execution flow, conditions, loops, functions, etc.) you can start learning how to develop “easy” games. It’s important to go step by step. Do not try to rush and start programming in C++, OpenGL and Android at the same time because it can be overwhelming.

Falppy Bii game developed with Box2D and GLUT

Flappy Bii game developed using Box2D and GLUT.

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